Bachelor Project - h-da - WS 2016/2017
As part of the Bachelor Project we created a game as a Card/Boardgame Hybrid. This was build up on the project we created during the 6th semester.
I was responsible for most textures, modelling of the vegetation, leveldesign and world building, art direction, look development and the video itself.
As this is a student project, we tried to get close to the known blizzard style. Hope you like it!
credits to my teammembers:
Nadine Riedinger
Lena Huber
Lars Thießen
Julian Ferreira de Silva
Thanks to Fanny Vergne for the amazing Tutorials published in Vertex and on polycount!
Confinium - Art Video
Confinium - Actionvideo