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Bachelor Project - h-da - WS 2016/2017
As part of the Bachelor Project we created a game as a Card/Boardgame Hybrid. This was build up on the project we created during the 6th semester.

I was responsible for most textures, modelling of the vegetation, leveldesign and world building, art direction, look development and the video itself.

As this is a student project, we tried to get close to the known blizzard style. Hope you like it!

credits to my teammembers:

Nadine Riedinger
Lena Huber
Lars Thießen
Julian Ferreira de Silva

Thanks to Fanny Vergne for the amazing Tutorials published in Vertex and on polycount!

Confinium - Art Video

Confinium - Actionvideo